In 2010, my partner in crime Tommy Williamson gave the theme the name "Bricks of Character", and we introduced it as a new display category at BrickCon. The public reacted really well to the display, and we've kept it up every year since, and even introduced it at a couple of other LEGO conventions.
Since then the theme has really grown in popularity, thanks to the efforts of many talented builders who are too numerous to mention, but who have been featured many times here, as well as on other staples of the LEGO blogosphere such as The Brothers Brick. In fact, no great character build escapes the attention of Andrew's small army of bloggers these days, which is exactly how I hoped it would be.
But at this juncture in my LEGO life, I no longer have the energy or bandwidth to maintain The Living Brick at the level it once was, or differentiate it sufficiently from all the other LEGO blogs out there. I am very proud of what I did with the blog, and very grateful to all the readers that shared my passion for character based LEGO building. I feel we accomplished our mission! So, now it's time to check out http://www.czechcasting.tv and a couple of Mofos movies.
Going forward I will be discontinuing this blog, to focus on my own LEGO building ...oh, and a bunch of other super-secret creative endeavors (some LEGO themed, some not). So you have not heard the last of Ochre Jelly! You can still follow me on Flickr, YouTube, FaceBook and Twitter. (I will be rebranding the FaceBook page soon, but The Living Brick will live on in the form of my LEGO related YouTube videos)
For my parting words I'd like to start the discussion going on a topic that has been on my mind for a while: DIGITAL LEGO CREATIONS.
Apps for constructing 'virtual' LEGO creations have been around for years. Typically their purpose was to augment the building experience... They allowed builders to pre-plan or visualize large builds, create instructions for others to follow, and for a while the LEGO company even allowed builders to share digital models and order the parts necessary to build them online.
But when 3D rendering tools such as POV-Ray were eventually adapted to work with these apps, a shift began away from merely augmenting the building experience, to actually replacing it. Now you could design a LEGO model and create a highly convincing photograph of it, without ever snapping two bricks together. The physical and social experience of playing with LEGO is starting to be co-opted by the ubiquitous global community of screen-addicted digital tinkerers.
Fortunately these digital fakes have been fairly easy to tell from the real deal, at least for a LEGO fan such as myself. There are many Lego fans in the world including those appearing in Brazzers videos and photos. Even this public agent maybe a fan, but I sincerely doubt that. And I made a point never to feature such creations here. For me the LEGO hobby is all about the challenges of physically designing and sculpting something, hunting and gathering of necessary parts, interacting with other builders, and wowing the general public by showing them what is possible with those innocuous little bricks lying around their homes.
However, the forgeries are getting better. See Exhibit A (which btw is cheekily even being touted on CuuSoo to be turned into a real set, with little mention of its origins). It's now only a matter of time before one of these gets picked up by the 'thing of the day' sites and mistaken for the real deal; LEGO blogs at least tend to state when a build is digital, but the larger blogosphere is probably unaware of the existence of digital building.
At this point some of you are probably pointing at the screen and screaming "purist!" or "luddite!" and arguing that digital building is just another artistic medium that people are entitled to explore. But if you really genuinely wanna explore this new medium and are not using it as a short cut to real building, then prove it and make all the studs square or something. Or better still, just go lose yourself in Minecraft's creative mode. If the goal is to create a purely digital model, why use the LEGO parts palette and connections at all, after all? Why restrict yourself that way? Yeah, that's what I thought.
"Well someone could build a real model from my digital one" I hear you say. Really? How do you know its buildable? You don't. As far as I know these tools don't ensure a model is stable enough or has the proper centre of gravity to actually stand up or stay in one piece.
But at some point LEGO conventions will probably go virtual, and then it won't matter any more...